
Making games isn't about careful decisions and playing it safe. At least it shouldn't be. Nowadays it mostly is. And how bloody boring that is. Since we're independent, we can do whatever we like. And we like to PLAY. We like to CREATE and we love to BLOW STUFF UP. Not literally. But creatively. You get the point...
Right now we are working HARD on out first original IP. We are fully self funded, so it'll be some time beore we release, but we are making good progress!



8400 A.D. Humanity is facing extinction when Sol is invaded by the CRON. The last remnants of the human race flee through a warpgate far into an unknown galaxy. Pursued by the enemy the only option is to board humanities' most advanced combat ship and blaze an escape path into an impossible mega structure.
DESTROY THE ENEMY - FACE UNKNOWN DANGERS - SURVIVE
Metal Vector is a classic Shoot em' Up with modern controls, an action packed storyline and an innovative scoring and difficulty system. Seasoned veterans of the genre will find a lot to like. From enjoying the action to a deep and varied score hunt the game will provide. Multiple unlockable ships, weapon systems, a loadout system and branching playthrough paths will keep players engaged for some time to come. - Release TBA

Yeah. We could talk on hours about what we LOVE DOING and how we go about making games. But really, we want to create worlds you want to play in. Regardless of genre. That's what we're here for. And hopefully you're here for too!

