The Studio

Skyward Assembly was founded in 2022 by four game industry veterans lunatics. We love playing games. We love making games. We love working in a team. We enjoy developing creative ideas banging our heads together until something awesome pops into existence. We embrace the weird and unusual.

We can only make great games through creativity and a love for our craft. Learning, dreaming and always getting better at what we're doing is the BEST.

Also, you know what. We had our fair share of bad work experiences. We're fed up with this. For us it's respect, firendship and basically just being a decent human being to each other is IMPORTANT.

Respect, inclusion and "don't be an asshole" are our basic parameters.

The Crew

Dennis Sasse

Dennis Sasse

Co Founder Dude, programing, reminding us that C# is the best. Also: "GAEM DEESIGNURRR" by his own account... whatever that means

Ash Fischer

Ash Fischer

Co Founder Dudette, crazy ideas, awesome weird tech stuff nobody understands. I mean NOBODY. For real.

Benjamin Baindl

Benjamin Baindl

Co Founder Dude, Vice-CEO (Miami Vice, no?), game designer aka master of diagrams, audio director and best person to proofread anything.

Richard Schmidbauer

Richard Schmidbauer

Co Founder Dude, CEO by accident (no, really), art anything. The person to ask if you need a birthday card or something. Sometimes does gfx for our games.